000 05744cam a2200433 i 4500
001 ocn917354978
003 OCoLC
005 20251028093413.0
008 151105s2016 njua b 001 0 eng
010 _a 2015036806
035 _a(Sirsi) i9781119164005
040 _aDLC
_beng
_erda
_cDLC
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_dBDX
_dYDXCP
_dOCLCF
_dOCLCQ
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019 _a942590069
020 _a9781119164005
_q(paperback)
020 _a1119164001
_q(paperback)
020 _z9781119164029
_q(ePDF)
020 _z9781119164036
_q(ePub)
035 _a(OCoLC)917354978
_z(OCoLC)942590069
042 _apcc
050 0 0 _aHF 5825
_b.S88 2016
049 _aVF$A
100 1 _aSullivan, Luke,
_eauthor.
245 1 0 _aHey, Whipple, squeeze this :
_bthe classic guide to creating great ads /
_cLuke Sullivan, Edward Boches.
250 _aFifth edition, fully updated.
264 1 _aHoboken, New Jersey :
_bWiley,
_c2016
300 _aix, 438 pages :
_billustrations ;
_c23 cm
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
500 _aRevised edition of the author's Hey Whipple squeeze this!, 2012.
504 _aIncludes bibliographical references (pages 403-420) and index.
520 _a"The classic guide to creating great advertising now covers all media: Digital, Social, and Traditional Hey Whipple, Squeeze This has helped generations of young creatives make their mark in the field. From starting out and getting work, to building successful campaigns, you gain a real-world perspective on what it means to be great in a fast-moving, sometimes harsh industry. You'll learn how to tell brand stories and create brand experiences online and in traditional media outlets, and you'll learn more about the value of authenticity, simplicity, storytelling, and conflict. Advertising is in the midst of a massive upheaval, and while creativity is still king, it's not nearly enough. This book is an essential resource for advertising professionals who need up-to-date digital skills to reach the modern consumer. Turn great ideas into successful campaigns Work effectively in all media channels Avoid the kill shots that will sink any campaign Protect your work Succeed without selling out Today's consumer has seen it all, and they're less likely than ever to even notice your masterpiece of art and copy, let alone internalize it. Your job is to craft a piece that rises out of the noise to make an impact. Hey Whipple, Squeeze This provides the knowledge to create impressive, compelling work"--
_cProvided by publisher.
520 _a"Hey Whipple, Squeeze This: A Guide To Great Advertising is a classic bestseller in the field, and has inspired a generation of ad students, copywriters, and young creatives to make their mark in the industry. But students of the craft now need additional information in order to ply their craft in the digital world. This new fifth edition explains how to bring brand stories into interactive, dynamic places online, in addition to traditional television, radio, print and outdoor ads. Creativity is still king. The lessons about writing and art direction contained in four previous editions of Whipple are still relevant. But this new edition contains important new chapters and updates that bring Whipple firmly into the new digital world. This new edition is updated for the digital age to include new material, covering topics such as: - The Supreme Importance of Authenticity: Figuring out how to say it believably - The Virtues of Simplicity: Figuring out how to say it quickly - Why is the Bad Guy always more Interesting?: Leveraging conflict for faster idea building - Storytelling Platforms: Creating ideas that create ideas"--
_cProvided by publisher.
505 0 _aIntroduction : On being the second-smartest person in the room -- A brief history of why everybody hates advertising: and why you should try to get a job there -- The creative process: or, why it's impossible to explain what we do to our parents -- Ready fire! Aim: or, what to say comes before how to say -- The sudden cessation of stupidity: how to get ideas, the broad strokes -- Write when you get work: completing an idea, some finer touches -- The virtues of simplicity: or, why it's hard to pound in a nail sideways -- Stupid, rong, naughty, and viral: getting noticed, getting talked about -- Why is the bad guy always more interesting?: Storytelling, conflict, and platforms -- Zen and the art of Tastee-Puft: or, managing time, energy, panic, and your creative mind -- Digital isn't a medium, it's a way of life: ads, media, content, and customers: they've all gone digital -- Change the mindset, change the brief, change the team: digital work means the end of "us and them" -- Why pay for attention when you can earn it?: or, advertising so interesting, people go out of their way to see it -- Social media is the new creative playground: it seems like a free-for-all, but there are some basic guidelines -- How customers become customers in the digital age: be findable, be present, be everywhere -- Surviving the digital tsunami: or how to be a one, not a zero -- In the future, everyone will be famous for 30 seconds: some advice on telling stories visually -- Radio is hell, but It's a dry heat: some advice on working in a tough medium -- Only the good die young: the enemies of good ideas -- Pecked to death by ducks: presenting and protecting your work -- A good book, or a crowbar: what it takes to get into the business -- Making shoes versus making shoe commercials: is this a great business, or what?
650 0 _aAdvertising copy.
700 1 _aBoches, Edward,
_eauthor.
994 _aC0
_bVF$
999 _c136859
_d136859