| 000 | 01722cam a2200349 a 4500 | ||
|---|---|---|---|
| 001 | ocn255893896 | ||
| 003 | OCoLC | ||
| 005 | 20251028093155.0 | ||
| 008 | 081028s2009 njua 001 0 eng | ||
| 010 | _a 2008047062 | ||
| 035 | _a(Sirsi) i9780470084908 | ||
| 035 | _a(Sirsi) i9780470084908 | ||
| 040 |
_aDLC _cDLC _dBTCTA _dUKM _dYDXCP _dC#P _dBWX _dCDX _dOMB _dVP@ _dDEBBG _dVF$ |
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| 015 |
_aGBA900965 _2bnb |
||
| 016 | 7 |
_a014864461 _2Uk |
|
| 020 | _a9780470084908 (pbk. : alk. paper) | ||
| 020 | _a0470084901 (pbk. : alk. paper) | ||
| 035 | _a(OCoLC)255893896 | ||
| 050 | 0 | 0 |
_aT 385 _b.K448 2009 |
| 049 | _aVF$A | ||
| 100 | 1 |
_aKerlow, Isaac Victor, _d1958- |
|
| 245 | 1 | 4 |
_aThe art of 3D computer animation and effects / _cwritten and designed by Isaac Kerlow. |
| 250 | _a4th ed. | ||
| 260 |
_aHoboken, N.J. : _bJohn Wiley & Sons, _cc2009. |
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| 300 |
_axii, 499 p. : _bill. (some col.) ; _c24 cm. |
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| 500 | _aIncludes index. | ||
| 505 | 0 | _aSection I. Introduction : Animation, visual effects, and technology in context -- Creative development and the digital process -- Section II. Modeling : Modeling concepts -- Modeling techniques ; Advanced modeling and rigging techniques -- Section III. Rendering : Rendering concepts -- The camera -- Lighting -- Shading and surface characteristics -- Section IV. Animation and effects : Principles of animation ; Computer animation techniques -- Advanced computer animation techniques -- Visual effects techniques -- Section V. Compositing and output : Retouching, compositing, and color grading -- Image resolution and output. | |
| 650 | 0 | _aComputer graphics. | |
| 650 | 0 | _aComputer animation. | |
| 650 | 0 | _aThree-dimensional display systems. | |
| 999 |
_c129634 _d129634 |
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