000 01722cam a2200349 a 4500
001 ocn255893896
003 OCoLC
005 20251028093155.0
008 081028s2009 njua 001 0 eng
010 _a 2008047062
035 _a(Sirsi) i9780470084908
035 _a(Sirsi) i9780470084908
040 _aDLC
_cDLC
_dBTCTA
_dUKM
_dYDXCP
_dC#P
_dBWX
_dCDX
_dOMB
_dVP@
_dDEBBG
_dVF$
015 _aGBA900965
_2bnb
016 7 _a014864461
_2Uk
020 _a9780470084908 (pbk. : alk. paper)
020 _a0470084901 (pbk. : alk. paper)
035 _a(OCoLC)255893896
050 0 0 _aT 385
_b.K448 2009
049 _aVF$A
100 1 _aKerlow, Isaac Victor,
_d1958-
245 1 4 _aThe art of 3D computer animation and effects /
_cwritten and designed by Isaac Kerlow.
250 _a4th ed.
260 _aHoboken, N.J. :
_bJohn Wiley & Sons,
_cc2009.
300 _axii, 499 p. :
_bill. (some col.) ;
_c24 cm.
500 _aIncludes index.
505 0 _aSection I. Introduction : Animation, visual effects, and technology in context -- Creative development and the digital process -- Section II. Modeling : Modeling concepts -- Modeling techniques ; Advanced modeling and rigging techniques -- Section III. Rendering : Rendering concepts -- The camera -- Lighting -- Shading and surface characteristics -- Section IV. Animation and effects : Principles of animation ; Computer animation techniques -- Advanced computer animation techniques -- Visual effects techniques -- Section V. Compositing and output : Retouching, compositing, and color grading -- Image resolution and output.
650 0 _aComputer graphics.
650 0 _aComputer animation.
650 0 _aThree-dimensional display systems.
999 _c129634
_d129634