Voice : vocal aesthetics in digital arts and media - Neumark, Norie; Gibson, Ross, 1956-; Van Leeuwen, Theo, 1947- (Cambridge, Mass. : MIT Press, 2010)
Capturing VOICE. Vox humana : the instrumental representation of the human voice / Theo van Leeuwen -- Before the beep : a short history of voice mail / Thomas Y. Levin -- Voice-cast : the distribution of the voice via podcasting / Virginia Madsen and John Potts -- Four rooms / Theresa M. Swift -- The crackle of the wire : media, digitization, and the voicing of aboriginal languages / Martin Thomas -- Preforming VOICE. Doing things with voices : performativity and voice / Norie Neumark -- Voice, dance, process, and the "predigital": Simone Forti and Yvonne Rainer in the early 1960s / Meredith Morse-- Raw orality : sound poetry and live bodies / Brandon LaBelle -- Vocal textures / Amanda Stewart -- Professor VJ's big blog mashup / Mark Amerika -- Reanimating VOICE. Carbon and silicon / Ross Gibson -- Cheats or glitch? : voice as a game modification in machinima / Isabelle Arvers -- Filmic voices / Helen Macallan and Andrew Plain -- Voice, videogames, and the technologies of imagination / Mark Ward -- The play of the voice : the role of the voice in contemporary video and computer games / Axel Stockburger -- At the human limits of VOICE. Humming / Michael Taussig -- Digital ghosts" : voice and migratory hauntings / Nermin Saybasili -- Media voices : beyond talking heads / Giselle Beiguelman -- Vocalizing the posthuman / Philip Brophy.
Includes bibliographical references and index.
Keywords: Communication -- Social aspects; Voice -- Social aspects; Technology and the arts; New media art