Bogost, Ian.

Persuasive games : the expressive power of videogames / Ian Bogost. - Cambridge, MA : MIT Press, c2007. - xii, 450 p. : ill. ; 24 cm.

Includes bibliographical references (p. [341]-436) and index.

Procedural rhetoric -- Political processes -- Ideological frames -- Digital democracy -- Advertising logic -- Licensing and product placement -- Advergames -- Procedural literacy -- Values and aspirations -- Exercise -- Purposes of persuasion.

9780262026147 (hardcover : alk. paper) 0262026147 (hardcover : alk. paper)

2006032621

GBA736633 bnb

013745795 Uk


Video games--Social aspects.
Persuasion (Rhetoric)
Computerspellen.
Overreding.
Sociale aspecten.

GV 1469.34.S52 / B64 2007