Bogost, Ian.
Persuasive games : the expressive power of videogames /
Ian Bogost.
- Cambridge, MA : MIT Press, c2007.
- xii, 450 p. : ill. ; 24 cm.
Includes bibliographical references (p. [341]-436) and index.
Procedural rhetoric -- Political processes -- Ideological frames -- Digital democracy -- Advertising logic -- Licensing and product placement -- Advergames -- Procedural literacy -- Values and aspirations -- Exercise -- Purposes of persuasion.
9780262026147 (hardcover : alk. paper) 0262026147 (hardcover : alk. paper)
2006032621
GBA736633 bnb
013745795 Uk
Video games--Social aspects.
Persuasion (Rhetoric)
Computerspellen.
Overreding.
Sociale aspecten.
GV 1469.34.S52 / B64 2007