Games people play [videorecording] : game theory in life, business, and beyond / taught by Scott P. Stevens.

Contributor(s): Material type: FilmSeries: Great courses (DVD). Science & mathematics.Publication details: Chantilly, VA : Teaching Company, c2008.Description: 4 videodiscs (ca. 720 min.) : sd., col. ; 12 cm. + 1 course guidebook (iv, 124 p. ; 19 cm.)ISBN:
  • 1598034839 (set)
  • 9781598034837 (set)
Other title:
  • Game theory in life, business, and beyond
Subject(s): LOC classification:
  • QA269 .G34 2008
Contents:
Part 1: Disc 1. Lecture 1. World of game theory ; Lecture 2. Nature of the game ; Lecture 3. Real life chessboard, sequential games ; Lecture 4. Life's little games, the 2x2 classic games ; Lecture 5. Guessing right, simultaneous move games ; Lecture 6. Practical applications of game theory -- Disc 2. Lecture 7. Random walk, dealing with chance events ; Lecture 8. Pure competition, constant-sum games ; Lecture 9. Mixed strategies and nonzero-sum games ; Lecture 10. Threats, promises and commitments ; Lecture 11. Credibility, deterrence and compellence ; Lecture 12. Incomplete and imperfect information.
Part 2: Disc 3. Lecture 13. Whom can you trust? ; Lecture 14. Encouraging productivity, incentive schemes ; Lecture 15. Persistence of memory, repeated games ; Lecture 16. Does this stuff really work? ; Lecture 17. Tragedy of the commons ; Lecture 18. Games in motion, evolutionary game theory -- Disc 4. Lecture 19. Game theory and economics, oligopolies ; Lecture 20. Voting, determining the will of the people ; Lecture 21. Auctions and the winner's curse ; Lecture 22. Bargaining and cooperative games ; Lecture 23. Game theory and business, co-opetition ; Lecture 24. All the world's a game.
Cast: Lecturer: Professor Scott P. Stevens.Summary: Presents lectures (each 30 minutes in length) by Scott P. Stevens, Professor of Computer Information Systems and Management Science at James Madison University, based on his courses in game theory.
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Holdings
Item type Current library Call number Status Notes Barcode
Book Storms Research Center DVD Collection DVD QA 269 .G34 2008 PT.1 (Browse shelf(Opens below)) Available .PUBLIC. disc 1 98639366
Book Storms Research Center DVD Collection DVD QA 269 .G34 2008 PT.1 (Browse shelf(Opens below)) Available .PUBLIC. disc 2 part 1 98639367
Book Storms Research Center DVD Collection DVD QA 269 .G34 2008 PT.2 (Browse shelf(Opens below)) Available .PUBLIC. disc 1 part 2 98639368
Book Storms Research Center DVD Collection DVD QA 269 .G34 2008 PT.2 (Browse shelf(Opens below)) Available .PUBLIC. disc 2 part 2 98639369
Book Storms Research Center Main Collection DVD QA 269 .G34 2008 GDBK (Browse shelf(Opens below)) Available 98639365
Book Storms Research Center DVD Collection DVD QA 269 .G34 2008 GDBK PT.1 (Browse shelf(Opens below)) Available .PUBLIC. course guidebook 98639363
Book Storms Research Center DVD Collection DVD QA 269 .G34 2008 GDBK PT.2 (Browse shelf(Opens below)) Available .PUBLIC. course guidebook pt. 2 98639364

Part 1 and Part 2 each consist of 2 DVDs.

"Course no. 1426"

Lecturer: Professor Scott P. Stevens.

DVD.

Part 1: Disc 1. Lecture 1. World of game theory ; Lecture 2. Nature of the game ; Lecture 3. Real life chessboard, sequential games ; Lecture 4. Life's little games, the 2x2 classic games ; Lecture 5. Guessing right, simultaneous move games ; Lecture 6. Practical applications of game theory -- Disc 2. Lecture 7. Random walk, dealing with chance events ; Lecture 8. Pure competition, constant-sum games ; Lecture 9. Mixed strategies and nonzero-sum games ; Lecture 10. Threats, promises and commitments ; Lecture 11. Credibility, deterrence and compellence ; Lecture 12. Incomplete and imperfect information.

Part 2: Disc 3. Lecture 13. Whom can you trust? ; Lecture 14. Encouraging productivity, incentive schemes ; Lecture 15. Persistence of memory, repeated games ; Lecture 16. Does this stuff really work? ; Lecture 17. Tragedy of the commons ; Lecture 18. Games in motion, evolutionary game theory -- Disc 4. Lecture 19. Game theory and economics, oligopolies ; Lecture 20. Voting, determining the will of the people ; Lecture 21. Auctions and the winner's curse ; Lecture 22. Bargaining and cooperative games ; Lecture 23. Game theory and business, co-opetition ; Lecture 24. All the world's a game.

Presents lectures (each 30 minutes in length) by Scott P. Stevens, Professor of Computer Information Systems and Management Science at James Madison University, based on his courses in game theory.

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