What video games have to teach us about learning and literacy / (Record no. 98015)
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| 000 -LEADER | |
|---|---|
| fixed length control field | 01623cam a2200337Ia 4500 |
| 003 - CONTROL NUMBER IDENTIFIER | |
| control field | OCoLC |
| 005 - DATE AND TIME OF LATEST TRANSACTION | |
| control field | 20251028092223.0 |
| 008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
| fixed length control field | 051006s2004 nyu b 001 0 eng d |
| 001 - CONTROL NUMBER | |
| control field | ocm55612570 |
| 010 ## - LIBRARY OF CONGRESS CONTROL NUMBER | |
| Canceled/invalid LC control number | 2002038153 |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
| International Standard Book Number | 1403965382 (pbk.) |
| 035 ## - SYSTEM CONTROL NUMBER | |
| System control number | (Sirsi) i9781403965387 |
| 035 ## - SYSTEM CONTROL NUMBER | |
| System control number | (Sirsi) i9781403965387 |
| 035 ## - SYSTEM CONTROL NUMBER | |
| System control number | (Sirsi) i9781403965387 |
| 035 ## - SYSTEM CONTROL NUMBER | |
| Canceled/invalid control number | (Sirsi) 154067 |
| 040 ## - CATALOGING SOURCE | |
| Original cataloging agency | TET |
| Transcribing agency | TET |
| Modifying agency | OCLCQ |
| -- | BAKER |
| -- | VF$ |
| 090 ## - LOCALLY ASSIGNED LC-TYPE CALL NUMBER (OCLC); LOCAL CALL NUMBER (RLIN) | |
| Classification number (OCLC) (R) ; Classification number, CALL (RLIN) (NR) | GV 1469.3 .G44 2004 |
| 100 1# - MAIN ENTRY--PERSONAL NAME | |
| Personal name | Gee, James Paul. |
| 245 10 - TITLE STATEMENT | |
| Title | What video games have to teach us about learning and literacy / |
| Statement of responsibility, etc. | James Paul Gee. |
| 250 ## - EDITION STATEMENT | |
| Edition statement | 1st Palgrave Macmillan pbk. ed. |
| 260 ## - PUBLICATION, DISTRIBUTION, ETC. | |
| Place of publication, distribution, etc. | New York : |
| Name of publisher, distributor, etc. | Palgrave Macmillan, |
| Date of publication, distribution, etc. | 2004. |
| 300 ## - PHYSICAL DESCRIPTION | |
| Extent | 225 p. ; |
| Dimensions | 24 cm. |
| 504 ## - BIBLIOGRAPHY, ETC. NOTE | |
| Bibliography, etc. note | Includes bibliographical references (p. [213]-219) and index. |
| 505 0# - FORMATTED CONTENTS NOTE | |
| Formatted contents note | Introduction : 36 ways to learn a video game -- Semiotic domains : is playing video games a waste of time? -- Learning and identity : what does it mean to be a half-elf? -- Situated meaning and learning : what should you do after you have destroyed the global conspiracy? -- Telling and doing : why doesn't Lara Croft obey Professor Von Croy? -- Cultural models : do you want to be the blue sonic or the dark sonic? -- Social mind : how do you get your corpse back after you've died? -- Conclusion : duped or not? -- Appendix : 36 learning principles. |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
| Topical term or geographic name entry element | Video games |
| General subdivision | Psychological aspects. |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
| Topical term or geographic name entry element | Computer games |
| General subdivision | Psychological aspects. |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
| Topical term or geographic name entry element | Learning, Psychology of. |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
| Topical term or geographic name entry element | Visual literacy. |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
| Topical term or geographic name entry element | Video games and children. |
| Withdrawn status | Lost status | Source of classification or shelving scheme | Damaged status | Not for loan | Home library | Current library | Shelving location | Date acquired | Total checkouts | Full call number | Barcode | Date last seen | Cost, replacement price | Price effective from | Koha item type |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Library of Congress Classification | Storms Research Center | Storms Research Center | Main Collection | 10/28/2025 | GV 1469.3 .G44 2004 | 98625634 | 10/28/2025 | 12.79 | 10/28/2025 | Book |