Got game : (Record no. 97072)

MARC details
000 -LEADER
fixed length control field 01833cam a22003374a 4500
003 - CONTROL NUMBER IDENTIFIER
control field OCoLC
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20251028092207.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 050503s2004 maua b 001 0 eng
001 - CONTROL NUMBER
control field ocm55870993
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2004014450
015 ## - NATIONAL BIBLIOGRAPHY NUMBER
National bibliography number GBA447825
Source bnb
016 7# - NATIONAL BIBLIOGRAPHIC AGENCY CONTROL NUMBER
Record control number 012942943
Source Uk
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 1578519497 (alk. paper)
035 ## - SYSTEM CONTROL NUMBER
System control number (Sirsi) i9781578519491
035 ## - SYSTEM CONTROL NUMBER
System control number (Sirsi) i9781578519491
035 ## - SYSTEM CONTROL NUMBER
System control number (Sirsi) i9781578519491
035 ## - SYSTEM CONTROL NUMBER
Canceled/invalid control number (Sirsi) 150476
040 ## - CATALOGING SOURCE
Original cataloging agency DLC
Transcribing agency DLC
Modifying agency YDX
-- UKM
-- EYE
-- VF$
042 ## - AUTHENTICATION CODE
Authentication code pcc
050 00 - LIBRARY OF CONGRESS CALL NUMBER
Classification number GV 1469.3
Item number .B43 2004
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Beck, John C.
245 10 - TITLE STATEMENT
Title Got game :
Remainder of title how the gamer generation is reshaping business forever /
Statement of responsibility, etc. John C. Beck, Mitchell Wade.
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. Boston :
Name of publisher, distributor, etc. Harvard Business School Press,
Date of publication, distribution, etc. c2004.
300 ## - PHYSICAL DESCRIPTION
Extent x, 202 p. :
Other physical details ill. ;
Dimensions 25 cm.
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc. note Includes bibliographical references and index.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Introduction: Planet of the Rotting Minds? ... How Video Games Forged the Next Baby Boom -- Space Invader: How Games Became So Important Without the Rest of Us Noticing -- Sex, Violence, and Stereotypes: What We Worry About In Games ... And Why We Don't Need To -- Not the Real World: How the Experience of Gaming Differs From Just About Everything Else ... and Why That Makes Gamers Different -- Want 'Tude With That?: How Gamers' Values and Skills Shape Their Professional Performance -- Play Nice: After All That Time Alone, Can Gamers Be Great Team Players? -- Win or Go Home: How Video Games Built ROI Into This Generation's DNA -- Gamers On Top: What To Expect From Gamers as Executives -- Press Start to Continue: What's Next For Gamers--and Us.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Video games
General subdivision Economic aspects.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Wade, Mitchell.
856 41 - ELECTRONIC LOCATION AND ACCESS
Materials specified Table of contents
Uniform Resource Identifier <a href="http://www.loc.gov/catdir/toc/ecip0419/200401445 0.html">http://www.loc.gov/catdir/toc/ecip0419/200401445 0.html</a>
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Home library Current library Shelving location Date acquired Total checkouts Full call number Barcode Date last seen Cost, replacement price Price effective from Koha item type
    Library of Congress Classification     Storms Research Center Storms Research Center Main Collection 10/28/2025   GV 1469.3 .B43 2004 98624397 10/28/2025 18.34 10/28/2025 Book